Apisonic Labs – Speedrum v1.4.2 (VSTi, VSTi3, AU) [WiN x64]

By | December 16, 2022

 

Year/Date of Issue: 10/25/22
Developer: Apisonic Labs
Developer website: Apisonic Labs
Format: VSTi, VSTi3, AU
Bit depth: 64bit
Tabletka: present [R2R]
System requirements: WIN 7+ macOS 10.9+


Description
Speedrum is an MPC style drum sampler. Designed for easy start and fast workflow, but with powerful features if you need them.
32 pads with desired effects and 8 sample layers per pad. With the addition of a loop slicer.

Speedroom Features :
Two layouts:
16 pad A/B layout with all pad effects view or 32 pad layout with one FX view at a time…
MPC style pad placement.
Pads can be triggered by MIDI notes.
Multiple pad editing, copy and share, delete, drag and drop.
Changing the Multi Pad control, including effect control.
Midi-learn for each pad, save/load trigger maps.
Resizable:
Resizable GUI from 60% to 200% of the default window size.
Easy to use user interface
Default Behavior Settings
Supports saving and loading drum kits.
Support WAV, AIF, FLAC, MP3, OGG file formats
In VST, VST3 and AU plugin format
Written in native C++ code for high performance and low CPU usage.
Main panel controls:
All the necessary controls for quick control: Mute, Solo, Volume, Pan, Pitch…
All pad knob parameters have midi learning capability.
Voice mode: Retrigger or Poly.
8 groups “Cut” (choking) and “Cut By”, as well as a trigger pad.
Each pad can be set to one of the 16 available stereo outputs.
12 colors to highlight a specific pad or group.
Humanization of speed, pitch, time and panorama.
Volume and pitch envelope for each pad.
Easy control of FX sends.
Main effects:
Four basic effects to further customize your drum pad…
Several types of distortion.
Easily adjustable multi-mode filter.
VCA type compressor for percussion material.
transition shaper.
General gain control and Hard clipper.
In the layout “all or one.
Trial layers:
8 layers of samples for each pad with a special editor…
Each layer has the necessary controls, as well as a low and high pass filter.
Stretching in time and pitch.
Multiple layer playback mode.
Reorder layers using drag and drop.
Multi-editing layers.
Waveform:
Non-destructive editor, easily scalable…
The waveform representation of the loaded sample.
Adjustable start, end, attack and decay of the sample.
Arrow buttons to cycle through all samples in the current folder.
Adjustable speed ranges in speed mode.
Cyclic Slicer:
Cutting loops into individual drum beats…
Add or remove slicer markers with a simple.
Drag and drop pieces to fill pads or layers.
Same zoom/navigation as layer waveform.
Stretching in time and pitch.
Two cutting modes:
Different algorithms for different results…
Transients – with Threshold and Length controls.
BPM – with Bpm and Divisions controls.
Pad Sends:
Two channels Send FX or Output…
Send delay effect.
Reverb FX send.
Or send all pad outputs to a specific output channel.
Master:
Dynamics for the main channel…
VCA type compressor for percussion material.
Soft/hard clipper.
Output controls.
Browser:
Built-in sample and drum browser…
With sample loading by drag and drop.
Information about the sample or drum kit.
10 slots for favorite folders.
Sample preview option.
Selectable output channel.
Autoload the selected sample.

 

History of changes
1.4.2:
+ [Ruler] playhead (like a moving line)
• duplication of a layer from the menu is corrected.
• Fixed a bug due to which the volume of the layer was set to -inf when loading a bundle v3 or earlier.
• Fixed the behavior of send outputs when reopening the GUI.
• Fixed a possible crash when autoloading from a browser in Slicer.
1.4.1:
• Color behavior of the Slice button has been corrected.
• the stretching of the sliced layer has been corrected.
• fixed slicer behavior when autorun is disabled.
• Fixed dragging a slice from the slicer to the pad and moving the sliced layer.
• Fixed a bug due to which the SFZ importer did not import the maximum (32) number of samples.
1.4.0:
+ [Layer] time/tone stretch.
+ [Layer] beat marker in waveform editor.
+ [Layer] reverse/normalize/channels as GUI controls.
+ [Layer] cropping (multiple slicing) (if not stretch/invert)
+ [Slicer] time/tone stretch.
+ [Slicer] Updated GUI controls for faster parameter changes.
+ [Slicer] autoplay switch.
+ [Pad] import/export.
+ [Pad] pad lock also affects reset/removal and New DrumKit.
+ [Drumkit] new “Save As” dialog box with information and cover art import.
+ [Drumkit] the ability to save Pads Midi Map and autoload in the map menu.
+ [Drumkit] Basic import of the Geist2 drum set.
+ [Drum set] SFZ drum set basic imported.
+ Option [Settings] to set the action of the SaveKit button.
+ Option [Settings] to import SFZ group as layers.
+ global volume knob.
+ changing speed values on all selected layers at once.
• [Drumkit] Improved Poise drum kit import.
• [Layer] Cut mode changed to cut (multi cut)
• increased speed of moving/copying for pad/layer/slice.
• Speed to stride parameter expanded to bi-directional.
• Speed parameter for filter cutoff extended to bidirectional.
• Fixed a possible crash when loading a site with more than 8 layers.
• Fixed a crash when quickly switching to the next/previous sample during playback.
• Fixed a crash/distortion in FL Studio when changing layer controls while playing.
• Fixed behavior of exclusive random layers playback mode when there is only one layer.
• Fixed PlayMode parameter not being applied after downloading the kit.
• Fixed adding sounds after pad reset.
• Fixed sample rate distortion behavior.
• Fixed display of target pads for modifier key alt.
• env label with fixed step when resizing.
• Fixed a bug due to which the SaveKit button was not activated after reopening the GUI.


Installation :

At the beginning, register on the site https://www.kvraudio.com ,

install the program and open the DAW, select Speedrum in it ,

launch and see the registration fields. Click on ApisonicLabs_KeyGen.exe from the R2R folder ,

generate a code there, which we paste into the registration window that opens along with the previously registered mailing address.

That’s basically the whole process.


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