Cockos – REAPER 5.0 x86 x64

By | December 14, 2015

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REAPER (Rapid Environment for Audio Prototyping and Efficient Recording) is designed for the recording, arrangement, editing, mixing and rendering of audio.

Basic features:

  • Support for an unlimited number of audio tracks.
  • Audio tracks are all fully routable (multiple inputs, outputs).
  • Volume, pan controls and envelopes per track.
  • Supports audio processing plug-ins (DirectX, DXi, VST, VSTi, and Jesusonic) with automation, easy chain manipulation and editing.
  • Pitch shifting and time stretching.
  • Fast, reasonable and usable Windows-style UI, working well on both low and high resolutions or multiple monitors.
  • ASIO, Kernel Streaming, WaveOut, and DirectSound support for playback and recording.
  • Reads WAV, OGG, MP3 and MIDI files, records WAV and MIDI files.
  • Can render to WAV, OGG, MP3 if lame is installed.
  • Full SMP support (can utilize 2 or more processors).
  • Multi-layer undo/redo support.
  • User creatable color themes.

Advanced features:

  • Unlimited send/receives per track, with configurable parameters (pre-fx, post-fx, volume/pan adjustment/envelopes, mix to mono, phase, etc.).
  • Any track can act as a bus, for routing flexibility.
  • Tracks can have one or more (mono or stereo) hardware sends, for analog mixing capability.
  • Fully routable/FX-able folder tracks that can contain group tracks.
  • Item grouping.
  • Ripple editing.
  • Grid/snap support with configurable options.
  • Markers.
  • Unlimited takes per media item.
  • Auto punch-in/punch-out functionality.
  • Automatic record monitoring modes.
  • Selection length granularity options as well as grid snapping.
  • Tempo envelope (for grid lines/snapping/ruler), play-speed envelope.
  • Project consolidation/export options (for rendering all or parts of any number of tracks to WAV, etc.).
  • A UI and architecture that allows you to easily cut loops of many tracks simultaneously, without having to write them to disk.
  • Support for plug-in generated media (such as click tracks, etc.).
  • Project tempo envelopes for variable tempos in track, grid/snapping that supports variable tempos.
  • 64-bit floating point sample pipeline for high quality.
  • Advanced recording and monitoring options; examples:
    • You can route multiple tracks (inputs and/or media items) into a bus, and record THAT mixed down version.
    • You can record the input signal, or record the post-FX, post-track-render signal.
    • You can switch recording sources on the fly, even while recording.
    • You can arm/disarm tracks’ inputs while playing or recording.

Other features:

  • Human readable, human editable, backwards and forwards compatible project file format.
  • Options to build peaks for recorded files on the fly.
  • Lots of control for the user to specify where recorded files go, etc., when dealing with many projects.
  • Template support to make it easy to load a project template and save it as a new project when you begin.
  • Input/output channel name aliasing (why view your inputs as “MOTU 896: Analog 1” when you could have them be “Vocal Mic”, etc.).
  • Options for automatically backing up project files to alternate paths, time-stamped versions, etc.

 

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