Year / Release Date: 12.2020
Version: 2 v2.1.0
Developer: Audio Damage
Developer site: Audio Damage
Format: VST, VST3, AAX, AU
Bit depth: 32bit, 64bit
System requirements: 32/64-bit VST and VST3, and 64-bit AAX for Windows 8 or greater, and as a Universal Binary AU / VST / VST3 / AAX for macOS 10.9+
Description: Eos is comprised of three high quality, custom designed reverb algorithms designed with all the latest design possibilities in mind. Two different plate simulators and Superhall’s proprietary algorithm give you a wide palette of reverb, and the easy-to-understand interface makes it incredibly easy to change the algorithms to suit your needs.
The famous EOS reverb has now been updated to version 2 and is now even cooler.
Brand new GUI (with full Retina and Windows HiRes compatibility), new cross-platform preset engine, new reverb algorithm, added crossover controls, VST3 support and more …
New in version :
This is a major update to Eos. In order to deal with some changes in the way JUCE handles parameters (which you may have noticed in automation problems with v2.0.x VST3) we have had to essentially rebuild the plugin from bare metal. In operation, you will not notice any changes (i.e. the feature set is the same as the previous version). However, you will notice a marked increase in stability and compatibility across all platforms.
The one thing to pay attention to is existing sessions and presets. We have worked very hard to create an internal function that translates v2.0.x sessions and presets to the new internal format. We have tested it extensively, but you may notice slight changes.
In addition, Eos 2 has received a new user interface that is common across all platforms.
And finally, we have removed the 32-bit build on macOS and raised the minimum to macOS 10.9. This is required for Apple’s new Notarization process.
1.Due to a category kerfuffle, Eos 2 wasn’t recognized by Cubase 8 and Cubase 9.5. This is fixed.