Kazrog – Retro Sta-Level v1.0.3 – GTA (VST, VST3, AAX) [WIN x64]

By | May 18, 2026

 

Year/Release Date: May 17, 2026
Version: 1.0.3
Developer: Kazrog
Developer’s Website: https://kazrog.com/collections/audio-plugins/products/retro-sta-level
Format: VST, VST3, AAX
Bit Depth: 64-bit
Tablet: Fixed
System Requirements: Windows 10 or later is highly recommended

  • 73.4 MB

Description :
Retro Sta-Level
The Official Plugin
The distribution has been updated!

About :
Iconic Tube Compression
Retro Sta-Level gives you:
✔️ The only official version of the Retro Sta-Level hardware plugin, officially endorsed by Phil Moore of Retro Instruments.
✔️ Modern Mode – Emulates the Retro Sta-Level Gold Edition, the benchmark modern deluxe model, made in the USA, all-tube, recreating the classic 1956 design.
✔️ Vintage Mode – Emulates the original Gates Sta-Level from the Devin Powers collection, modified by Phil Moore of Retro Instruments to offer the full Retro Sta-Level feature set for a vintage, midrange-rich, harmonically rich alternative sound.
✔️ Workflow enhancements such as sidechain HPF/LPF, wet/dry blending, and Analog Entropy (adjustable modeling of component tolerance drift).
✔️ 100 professional presets from industry legends like Michael Brauer, Ross Hogarth, David Kalmuski and many more (including new presets to be added in future free updates).

About the version :
Version 1.0.3 – March 24, 2026
A/B presets are now saved with DAW sessions. The A/B comparison state is now fully preserved when saving and loading DAW sessions. Previously, only the active preset was saved; now both A and B slots, as well as the active selection, are restored. This also resolves an issue where preset names (and sometimes plug-in settings) could be lost, depending on the AB and host state.
SDK and frameworks updated.
Automation compatibility improvements
VST2/VST3. Parameter ID handling has been updated in all plug-ins to ensure consistent automation display between VST2 and VST3 formats.
OpenGL rendering removed. Explicit OpenGL-accelerated rendering has been removed. This improves compatibility with certain hosts and system configurations. Hardware-accelerated rendering is still used where possible (on most systems).
Cleaned up the boost boost dosage. Fixed inconsistencies with the boost reduction indicator that could cause issues on some hosts.


 

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