Year of manufacture : 2017
Version : 1.5.1
Developer : ValhallaDSP
Developer’s website : ValhallaDSP
Platform : iNTEL
Format : VST, RTAS, AU
Digit : x32 x64
Language : English
Tablet : License file + WiNG
System requirements : 64 \ 32 bit DAWs (64 \ 32 bit VST for OSX, 64 bit Audio Units for OSX) \ complete compatibility with High Sierra.
Description : A universal, algorithmic stereo reverb. It has several original reverb algorithms and was designed from the ground up to create a wide range of natural reverberant sound – to compressed surroundings and rooms, to a traditional hall and plate sound, up to huge modulated spaces. The developed algorithms were created under the influence of some classical room simulators, as well as modern theory.
The unique section of the Early reverb allows you to create subtle and short bursts of early reverberation energy, as well as gated reverb for up to 1 second.
The Late section creates a natural decay of the reverberation in the range from 0.1 second to 100 seconds. Decay can be adjusted with three adjustable frequency bands. Both Late and Early sections have adjustable modulation to create a lush chorus sound or a natural and long recession.
Four reverberation algorithms:
Large Room – designed to create large rooms with a wide spatial effect, with a slightly upset modulation;
Medium Room – less dense than Large Room, with more chaotic modulation;
Bright Room – lush, brighter than natural reverb, with deep modulation and somewhat slow attack;
Large Chamber is a smooth recession with consistently high echo density and a fine detuned modulation.
ValhallaRoom was developed in terms of psychoacoustics. Instead of creating a simplified physical model of a simple physical space, ValhallaRoom generates early and late acoustic energy, which provides the spatial and phase signals needed to create an ideal room simulation.
is isn’t working… can’t open it in my channel mixer
link no working?
link has been update