Toontrack – Superior Drummer 3.1.7 (STANDALONE, VSTi, AAX) [WiN x64]

By | August 25, 2022

 

Year/Date of Issue: 24.02.2020
Version: 3.1.7
Developer: Toontrack
Developer site: Toontrack
Format: STANDALONE, VSTi, AAX*
Bit depth: 64bit
Tabletka: Not required (Team V.R)
System requirements: 64-bit Windows 7 or newer, 4 GB RAM (8 GB RAM or more recommended), 64-bit host


Description: An updated professional virtual drum kit from Toontrack Music. Superior Drummer is the simplicity of the EZdrummer interface with an expanded set of features: a new mixer, built-in effects (EQ, filters, gate, compressor, enveloper), etc. Superior Drummer is a professional flagship drum sampler from Toontrack Music. With its superb sounding demo engine, its phenomenal realistic spatial sound and its unrivaled extensive list of features, it truly sets the standard in modern digital drum production.

Release notes for Superior Drummer 3.1.7
Please note that version 3.1.7 is required for the support of Superior Drummer 3 products released from this point forward (Q1 2020).
CHANGES
General
Added support for SDXs consisting of several sub-libraries even though installed as one.

BUG FIXES
General
The reported latency was too small when a sample rate other than 44100 Hz was used.
Fixed a sound glitch that could occur if a host requested less than 16 samples.
Drums Tab
It no longer crashes on Mac if you ctrl-click a stack pad and select a different sound from the context menu.
Grooves Tab
Changing position in a browser groove being played in original tempo caused the looping to jump back to the wrong position.
During browser playback with β€œPreview in Original Tempo” active, mixer effects that sync to tempo now use the correct tempo.
Fixed a possible crash when user MIDI was synchronized/added.
On Mac, the browser should no longer sometimes stay dimmed out when MIDI is dragged out from the window.
Grid Editor
Fixed a potential crash when Randomize was used.
Song Track
The undo system can now handle more than 128 song blocks.
Exporting audio using β€œBounce Microphone Channels” would in certain cases (involving having instrument stacks) result in incomplete exports.


 

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