Audio Damage – AD034 EOS 2.0.4.1 (VST, VST3, AAX) [Win x86 x64]

By | July 13, 2018

 

Year / Date of Issue : 05.2018
Version : 2.0.4.1
Developer : Audio Damage
Developer’s website : Audio Damage
Format : VST, VST3, AAX
Bit depth : 32bit, 64bit
Tabletka : cured
System requirements : 32/64-bit VST and VST3, and 64-bit AAX for Windows 8 or greater

Description : Eos consists of three high-quality, specially developed reverberation algorithms, created with all modern development capabilities. Two different simulator plates and your own Superhall algorithm will give you a wide range of reverb, and an easy-to-understand interface will allow you to change algorithms to suit your needs incredibly easily.
The famous EOS reverb is now updated to version 2 and now it’s even cooler.
A completely new graphical interface (with full compatibility with Retina and Windows HiRes), a new cross-platform preinstalled mechanism, a new reverb algorithm, added crossover controls, support for VST3 versions and much more …

New in version
1. Mix Lock button added. When active, preset selection does not affect mix setting.
2. OpenGL shader display removed, and replaced with meters. OpenGL was causing problems for users with older machines.
3. Factory presets removed from the preset folder and baked in to plugin, to prevent intermittent permissions problems on OSX.
Bug Fixes:
1. Old version of audio routing mechanism replaced with new style one; this will hopefully solve some problems people were experiencing with the VST3 instancing in mono.
2. Built with latest JUCE, VST3, AAX, OSX, and Windows libraries, for further compatibility and future-proofing.
3. Correct scaling for Windows HiDpi added; plugin should be in the correct size and aspect ratio, no matter what your Windows zoom settings are, and will render now (Studio One, Bitwig Studio)

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