Sound Morph – Rupture (WAV)

By | March 27, 2018

 

More than 20 different materials that are torn! Categorized for the immediate implementation of the game. For games, movies, and TV sound design.Rupture is a sound library of impacts and destruction, divided into categories and ready for immediate implementation in any game. It’s not just for games, though, Discontinuous would be perfect in any film or media project where high impact quality, tears and destruction are needed. You might think of Rupture as a little brother to our massive library for the destruction of Matter Mayhem, but the rupture comes with all new records, new textures and new objects.

Content:
Rupture was created in collaboration with Rick Hernandez, a Los Angeles based professional sound designer. Rick is an accomplished AAA video game sound designer and field recordist. He also works on feature films & television. Learn more about Rick and his company Melee Sound Design.
Rupture features 375+ sounds and 517Mb of 16bit / 48khz files, all meticulously embedded with Soundminer & Basehead metada including:
– Brick breaks / crushes
– Car impacts
– Concrete effects
– Dirt, dust, debris
– Drywall impacts
– Glass breaks, shatters, cracking
– Ice explosions
– Lights shatters
– Marble impacts
– Metal impacts
– Plaster effects
– Rock crumble, roll, impacts
– Sand blasts, debris, dust
– Snow impacts
– Trees hits
– Water splashes
– Wood crushes, impacts, breaks

Additional Information:
Over 20 different materials being ruptured! Categorized for immediate game implementation. For games, film, & TV sound design.
Rupture is a sound library of impacts and destruction, categorized and ready for immediate implementation into any game. It’s not just for games though, Rupture would be suited in any film or media project where high quality impacts, breaks, and destruction are needed. Matter Mayhem, but Rupture comes with all new recordings, new textures, and new objects. For the price, it’s a must have!

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